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	<id>http://3do.world/index.php?action=history&amp;feed=atom&amp;title=Woody_Woodpecker_And_Friends_Volume_One</id>
	<title>Woody Woodpecker And Friends Volume One - Revision history</title>
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	<updated>2026-09-18T09:00:10Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://3do.world/index.php?title=Woody_Woodpecker_And_Friends_Volume_One&amp;diff=18461&amp;oldid=prev</id>
		<title>Elliogle: Created page with &quot;== Disc Archaeology == &#039;&#039;Findings from a byte-level analysis of the US retail disc image (525,209,600 bytes / 256,000 blocks; 150 filesystem entries).&#039;&#039; === Menus from an unreleased Casper volume === The disc&#039;s &lt;code&gt;/Screens&lt;/code&gt; folder contains a complete, polished episode-selection menu for a &#039;&#039;&#039;Casper the Friendly Ghost cartoon volume that was never released on 3DO&#039;&#039;&#039;. MCA Universal shipped only the three Woody Woodpecker volumes; no Casper cartoon disc exists —...&quot;</title>
		<link rel="alternate" type="text/html" href="http://3do.world/index.php?title=Woody_Woodpecker_And_Friends_Volume_One&amp;diff=18461&amp;oldid=prev"/>
		<updated>2026-08-14T08:55:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;== Disc Archaeology == &amp;#039;&amp;#039;Findings from a byte-level analysis of the US retail disc image (525,209,600 bytes / 256,000 blocks; 150 filesystem entries).&amp;#039;&amp;#039; === Menus from an unreleased Casper volume === The disc&amp;#039;s &amp;lt;code&amp;gt;/Screens&amp;lt;/code&amp;gt; folder contains a complete, polished episode-selection menu for a &amp;#039;&amp;#039;&amp;#039;Casper the Friendly Ghost cartoon volume that was never released on 3DO&amp;#039;&amp;#039;&amp;#039;. MCA Universal shipped only the three Woody Woodpecker volumes; no Casper cartoon disc exists —...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Disc Archaeology ==&lt;br /&gt;
&amp;#039;&amp;#039;Findings from a byte-level analysis of the US retail disc image (525,209,600 bytes / 256,000 blocks; 150 filesystem entries).&amp;#039;&amp;#039;&lt;br /&gt;
=== Menus from an unreleased Casper volume ===&lt;br /&gt;
The disc&amp;#039;s &amp;lt;code&amp;gt;/Screens&amp;lt;/code&amp;gt; folder contains a complete, polished episode-selection menu for a &amp;#039;&amp;#039;&amp;#039;Casper the Friendly Ghost cartoon volume that was never released on 3DO&amp;#039;&amp;#039;&amp;#039;. MCA Universal shipped only the three Woody Woodpecker volumes; no Casper cartoon disc exists — yet Volume One carries:&lt;br /&gt;
* &amp;lt;code&amp;gt;Casper_Menu.img&amp;lt;/code&amp;gt; — a finished menu screen: Casper presenting four episode thumbnails (legible titles include &amp;#039;&amp;#039;&amp;quot;The Absent Minded Robot&amp;quot;&amp;#039;&amp;#039; and two giant-themed episodes) around an &amp;quot;ALL FOUR&amp;quot; play-all button, in the same wooden-frame style as the Woody menu.&lt;br /&gt;
* &amp;lt;code&amp;gt;Casper_Menu4.img.old&amp;lt;/code&amp;gt; — an &amp;#039;&amp;#039;&amp;#039;earlier revision of the same menu&amp;#039;&amp;#039;&amp;#039;, identical except the &amp;quot;ALL FOUR&amp;quot; button hadn&amp;#039;t been added yet — two iterations of an unreleased product&amp;#039;s UI, both pressed to retail.&lt;br /&gt;
* &amp;lt;code&amp;gt;Casper_Red_HiLite.cel&amp;lt;/code&amp;gt; — the menu&amp;#039;s selection-highlight graphic.&lt;br /&gt;
* The executable itself loads &amp;lt;code&amp;gt;$boot/Screens/Casper_Menu.img&amp;lt;/code&amp;gt; by name: the shipped player was built to run both titles, and the Casper volume was evidently in production alongside Volume One when the disc was mastered.&lt;br /&gt;
=== Other development leftovers ===&lt;br /&gt;
* &amp;lt;code&amp;gt;launchme&amp;lt;/code&amp;gt; references &amp;lt;code&amp;gt;$boot/Woody_Intro.stream&amp;lt;/code&amp;gt; — a file that does not exist on the disc; the intro was cut or renamed after the code was built.&lt;br /&gt;
* Superseded menu revisions ship alongside the finals: &amp;lt;code&amp;gt;Woody_Menu1.img.old&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Woody_Menu2.img.old&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;Help.img.old&amp;lt;/code&amp;gt;.&lt;br /&gt;
* Two development utilities sit at the disc root: &amp;lt;code&amp;gt;memtest&amp;lt;/code&amp;gt; (20,384 bytes) and &amp;lt;code&amp;gt;symanim&amp;lt;/code&amp;gt; (43,772 bytes).&lt;br /&gt;
* &amp;lt;code&amp;gt;/vspics&amp;lt;/code&amp;gt; is a folder of leftover test images: &amp;lt;code&amp;gt;TestO.cel&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;test3.cel&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;testd.cel&amp;lt;/code&amp;gt; (each with a 50%-scale twin) and a stock photo, &amp;lt;code&amp;gt;reef.img&amp;lt;/code&amp;gt;.&lt;br /&gt;
* The player&amp;#039;s disc-locking routines are named after Quick Draw McGraw&amp;#039;s alter ego: &amp;lt;code&amp;gt;performElKabong&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;initElKabong&amp;lt;/code&amp;gt;, &amp;lt;code&amp;gt;elKabongRequired&amp;lt;/code&amp;gt; — with &amp;quot;jamming&amp;quot; and &amp;quot;unjamming&amp;quot; I/O operations on a &amp;quot;kabonging file&amp;quot;.&lt;br /&gt;
=== Structure notes ===&lt;br /&gt;
The four cartoons (&amp;#039;&amp;#039;Hot Noon&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Panhandle Scandal&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Pistol Packin&amp;#039; Woodpecker&amp;#039;&amp;#039;, &amp;#039;&amp;#039;Short in the Saddle&amp;#039;&amp;#039; — a western-themed volume) ship as four ~100 MB streams with chapter markers for the rewind/fast-forward controls. The disc uses only &amp;#039;&amp;#039;&amp;#039;two&amp;#039;&amp;#039;&amp;#039; root-directory copies, placed adjacently — minimal redundancy.&lt;br /&gt;
=== No text credits ===&lt;br /&gt;
A full-image sweep finds no staff names, no &amp;quot;Universal&amp;quot;, not even &amp;quot;Lantz&amp;quot; as text anywhere on the disc — the only identifying text is in the menu artwork itself.&lt;br /&gt;
=== Unallocated space ===&lt;br /&gt;
51,565 blocks (~101 MB, 20% of the disc) belong to no file, in a single run. Every byte was checked: 100% standard &amp;lt;code&amp;gt;iamaduck&amp;lt;/code&amp;gt; mastering filler, nothing hidden inside.&lt;/div&gt;</summary>
		<author><name>Elliogle</name></author>
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