Monkey Do Productions: Difference between revisions
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| [[Road Rash(NA)|Road Rash]] || {{Template:Flag-us}} || || Racing || [[Monkey Do Productions|Monkey Do Productions]],[[New Level Software|New Level Software]] || [[Electronic Arts|Electronic Arts]] || July 1994 || || 2 | | [[Road Rash(NA)|Road Rash]] || {{Template:Flag-us}} || || Racing || [[Monkey Do Productions|Monkey Do Productions]],[[New Level Software|New Level Software]] || [[Electronic Arts|Electronic Arts]] || July 1994 || || 2 | ||
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| [[Road Rash(JP)|Road Rash]] || {{Template:Flag-jp}} || FZ-SJ1654 || Racing || [[Monkey Do Productions|Monkey Do Productions]],[[New Level Software|New Level Software]] || [[Electronic Arts Victor|Electronic Arts Victor]] || 27th August 1994 || ロード・ラッシュ || 2 | |||
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| [[Road Rash Demo(JP)|Road Rash Demo]] || {{Template:Flag-jp}} || FZ-SD1654 || Demodisc || [[Monkey Do Productions|Monkey Do Productions]],[[New Level Software|New Level Software]] || [[Electronic Arts Victor|Electronic Arts Victor]] || July 1994 || ロードラッシュ デモ版 || 2 | |||
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|} | |} | ||
Latest revision as of 09:04, 27 August 2025
| Company Type | Developer |
|---|---|
| Founded | est 1994 |
| Status | Potentially absorbed in 1996 |
| Head Quarters | USA |
3DO Games
| Game | Region | Code | Type | Developer | Publisher | Release Date | Local Title | Rarity |
|---|---|---|---|---|---|---|---|---|
| Road Rash | Racing | Monkey Do Productions,New Level Software | Electronic Arts | July 1994 | 2 | |||
| Road Rash | Racing | Monkey Do Productions,New Level Software | Electronic Arts | July 1994 | 2 | |||
| Road Rash | FZ-SJ1654 | Racing | Monkey Do Productions,New Level Software | Electronic Arts Victor | 27th August 1994 | ロード・ラッシュ | 2 | |
| Road Rash Demo | FZ-SD1654 | Demodisc | Monkey Do Productions,New Level Software | Electronic Arts Victor | July 1994 | ロードラッシュ デモ版 | 2 |
Cancelled 3DO Games
| Game | Region | Type | Publisher |
|---|---|---|---|
| Shredfest | Racing | Electronic Arts Monkey Do Productions |
Overview
Currently cant find hardly any information regarding the developer, they ceased to be mentioned after 1996, my theory is they were an internal development studio located at EA HQ and got absorbed after Shreadfest got canned (One interview in Next Generation called them "EA Studios".
