Five Miles Out

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Revision as of 17:29, 12 July 2024 by Elliogle (talk | contribs) (Created page with "{| style="float:right;border:1px solid black" !colspan="2" | right|thumb |- ! Company Type | Developer |- ! Founded | 1993 |- ! Status | Closed - 1995 |- ! Head Quarters | Little Rock Arkansas, USA |- |} ==3DO Games== {| class="wikitable sortable" ! Game ! Region ! Code ! Type ! Developer ! Publisher ! Release Date ! Local Title ! Rarity |- | Immercenary || {{Template:Flag-eu}} || || FPS, Role-playing game ||...")
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Company Type Developer
Founded 1993
Status Closed - 1995
Head Quarters Little Rock Arkansas, USA

3DO Games

Game Region Code Type Developer Publisher Release Date Local Title Rarity
Immercenary
FPS, Role-playing game Five Miles Out Electronic Arts 1995 1
Immercenary
FPS, Role-playing game Five Miles Out Electronic Arts 1995 1
Immercenary
FPS, Role-playing game Five Miles Out Electronic Arts 1995 1

3DO Overview

Coconuts Japan were on the original 3DO Press Pack Release in 1993

Company Overview

Founded in March 1983, Coconuts Japan quickly found success in their series of pachinko simulation games. The company would even establish a company mascot themed around this newfound forte: the anthropomorphic pachinko ball Pachio-kun.

They first started out developing Pachinko games on the Nintendo Famicom along with Marionette. The company continued to develop video games on Nintendo's consoles, but later started developing games for the TurboGrafx-16, 3DO, Sega Saturn, PlayStation, and other consoles. Their first known game is Mezase Pachi Pro: Pachiokun for the Famicom, and their last known title is World League Soccer for the PlayStation. Most of their early games were published by a company called C*Dream, which is often confused with the unlicensed American game developer Color Dreams.

When it came to their music, Coconuts Japan made a wise choice in sometimes hiring professional composers such as Michio Fujisawa to compose their soundtracks.

Coconuts Japan halted game development in 2000 after poor software sales, and over the next two years attempted to remain in business by leveraging their various copyrights in licensing agreements. Ultimately, this endeavor was not enough to save the company, and Coconuts Japan formally declared bankruptcy in 2002.